En cours de chargement...
Will civilisation collapse with a donkey on the throne? Carson, former stablehand and now self appointed Imperial translator doesn't think so, but will he be able to save his ass? Butchers, bakers and... a women's union? All take up arms against their new overlord in an attempt to sieze power for themselves, yet the Empire, and the world of Caer Innar, has bigger problems just on the horizon. Eric cannot die, and meets a man created from dark magic who offers to help him seek out the last of the mages in the hopes that they can train Eric and unlock the secrets of his power, while also keeping him safe from the Empire - a land that shuns all forms of magic and would condemn Eric to a solitary life in the deepest and darkest of dungeon cells. Yeveka, a one armed hunter seeks vengence upon the golden fish that killed her friends, and in desperation takes up an insane quest to aid a so-called mystic in an attempt to help him regain his memories and unlock the secrets of a legendary weapon - the spear or Irinden. These three tails of mishap and adventure seem unconnected at first glance, but there is a far greater power at work here and it is moving its pieces across the board that is the magical world of Caer Innar. The adventure begins in the Mages of Madness, part one of the Three Crowns duology.