Gamification in Learning and Education - Enjoy Learning Like Gaming - Grand Format

Edition en anglais

Sangkyun Kim

,

Kibong Song

,

Barbara Lockee

,

John Burton

Note moyenne 
This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate... Lire la suite
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Résumé

This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures. This "positive failure" can motivate students to attempt a difficult mission. Chapters in this volume cover topics such as the definition and characteristics of gamification, gamification in learning and education, theories, research on gamification, framework, strategy, and cases.

Caractéristiques

  • Date de parution
    10/07/2017
  • Editeur
  • Collection
    Advances in Game-Based Learnin
  • ISBN
    978-3-319-47282-9
  • EAN
    9783319472829
  • Format
    Grand Format
  • Présentation
    Relié
  • Nb. de pages
    160 pages
  • Poids
    0.41 Kg
  • Dimensions
    15,5 cm × 23,5 cm × 1,5 cm

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